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Course Content
Introduction of Programming Languages
Types of Languages
- Evolution of ‘C’ Language
- Structure of a ‘C’ Program
- C Program development life cycle
- Executing and Debugging a ‘C’ Program
‘C’ Tokens
- Keywords and Identifiers
- Operators
- Constants
- Variables Data Types
- Precedence of Operators
- Scope and Lifetime of Variables
Control Statement and Expressions
- Decision Making using if statement
- Types of if …else block
- Switch case Block
- Arithmetic Expressions
- Evaluation of Expressions
- goto statement
Looping
- Concept of Loop
- For loop
- While loop
- Do while loop
- Jumping in Loop
- break and continue statement
Algorithms and Flowchart
- Algorithms and Flowcharts (Definitions, Symbols)
- Characteristics of an algorithm
Arrays and String
- Introduction of Array
- One – D Array
- Two – D Array
- Multidimensional Array
- Dynamic Arrays
- Implementing String Variables
- String handling Functions
Functions
- Concept of Function
- User-defined Function
- System Defined Function
- Types of parameter passing in function
Pointers
- Need of Pointers
- Types of Pointers
- Pointer Expression
- Arrays of Pointers
- Pointers and Functions
Structure and Unions
- Need of Structure
- Implementing Structure Variable
- Arrays of Structure
- Structure within Structure
- Introduction of Unions
- Difference between Structure and Unions
File Handling using ‘C’
- Opening and Closing File
- Input / Output operations on File
- Random Access to Files
- Command Line Arguments
Dynamic Memory Allocation
- Concept of Dynamic Allocation
- Implementing Malloc and Calloc Functions
- Releasing the free space
Storage Classes and Preprocessor
- Introduction of Storage Class
- Types of Storage Classes
- Introduction of Preprocessor
- Macro Substitution
- File Inclusion
Introduction of Data Structure
- Concept of Data Structure
- Types of Data Structure
- Implementing Stack
- Implementing Linked List
Graphics using C
- VDU Basics
- Simple library functions
Programming in ‘C++’
Introduction to Object-Oriented Programming
- Concept of OOP
- Features of OOP
- Introduction of ‘C++’
- Structure of ‘C++’ program
- Executing and Debugging a ‘C++’ Program
‘C’ Tokens and Type Casting
- Keywords and Identifiers
- Operators
- Variables
- Data Types
- Precedence of Operators
- Scope and Lifetime of Variables
Classes & Objects
- Classes & Object specifies classes & Object specifiers
- Defining data members and member functions
- Array of objects ‘Managing console I/O
- ‘C++’ stream classes
- Formatted and unformatted console I/O
- Usage of manipulators
Function in ‘C++’
- Call by reference, Return by reference
- Function overloading and default arguments
- Inline function
- Static class members
- Friend functions
- Virtual Functions
Constructors and Destructor
- Concept of Constructor
- Types of Constructors
- Memory allocation (new and delete)
- Usage of destructor
Operator Overloading
- Overloading Unary and Binary operators
- Overloading using friend function
Inheritance
Types of inheritance
- Virtual base classes and abstract base classes
- Constructor and destructor in derived class
Working with files
- File operations
- File pointer and their manipulation
- File updation with random access
Exception Handling
- Various Exception Handling classes
- Implementing try and catch block
- Use of throw keyword
Templates
- Introduction to Templates
- Class templates, function templates and overloading of function templates
- Standard Template Library (STL)
- Run-Time Type Identification (RTTI)
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